Extended Weapons Mod Fallout 4
Make sure you really want to do this. It's no joke. And read everything in you can find.#1 - Install all the required frameworks: AWKCR, LOADS, New Calibers, See-Through Scopes, and Crafting Workbenches.For Crafting Workbenches you must install ammo crafting as the ammo crafting bench mesh is required. Without it you'll either have an invisible uncraftable ammo bench, or you will CTD going into the crafting menu in settlement building.#2 - Install the Crafting Workbench Ammo plugin in the main files section. When prompted to overwrite Crafting Workbenches - Ammo.esp choose yes. Crafting Workbenches - Ammo Expanded.esp and Crafting Workbenches - Ammo Special.esp should be removed if you have them installed.#3 - Install Weaponsmith Extended v2 Plugin from the main file section.#4 - Download the bundled asset pack and all the weapon mods under the heading in the description page, REQUIRED WEAPON MODS TO DOWNLOAD SEPARATELY. Move all these mod archives to one folder.#5 - Extract all the rar/7zip archives.
Using Archive2.exe extract all ba2 archives. Compile all the assets into a single folder.#6 - Separate Sound, Sounds, and Materials/Weapons/mjp folders into a new folder called Weaponsmith Extended 2 Loose Files. Rar/7zip that folder and install it with NMM.#7 - Using Archive2.exe create new file using General format. Add Materials, Meshes, and Scripts folders.
Save as Weaponsmith Extended 2 - Main. Create new file using DDS format. Add Textures folder and save as Weaponsmith Extended 2 - Textures. Errors about.jpg,.tga, thumbnail files not being included in the archive are harmless.
The texture ba2 is for.dds files only, all the rest are added junk. Place the 2 ba2s in your Fallout 4/Data folder manually, they are too large to install with NMM.#8 - For your load order you want Weaponsmith Extended 2.esp right near the bottom. I recommend only putting compatibility patches to merge other mods' leveled lists with the lists from Weaponsmith, and custom followers and Unlimited Companion Framework or Everyone's Best Friend below Weaponsmith Extended 2.esp.Here is my current load order for reference.edit: Also, make sure you have the Creation Kit installed so you can use Archive2.exe (that's part of the Creation Kit).Take your time, read everything twice and you should be fine. I'm absolutely loving it. Originally posted by:I couldn't really make sense of that video.
It looks to me that Gambit77's own video and installation instructions in description section are the most clear instructions I can find. It is also pretty much in line with Dex wrote above.where dex is wrong, is the tutorial did NOT have any issues, mines did, i followed the tutorial and had issues.I did take it slowly.I am just going to try again its ok. Thank you for taking you're time to help me.i appreciate it alot, especially you and arya and cfs.
Fallout 4 weapon and armour modswithThis is your one-stop mod for all of your armour-related needs. Armorsmith Extended does the work of several mods, taking a holistic approach to improving your wardrobe. With it, every outfit in the game can have armour worn over it, and you can mix and match hats and masks, combining, say, a gas mask with a stetson.
It also massively expands the armour mods system, as well as letting you mod all clothing items. This is on top of all the new craftable clobber that it adds. You’ll need to download AWKCR to make it compatible with other mods on this list.Another huge mod collection, Weaponsmith Extended combines countless exotic weapons and features, including rocket-powered axes and The Holy Hand Grenade of Antioch. Remember to take a look at the requirements though.
It needs most of the DLC and a few other mods, including AWKCR, though you should have that already if you’re using Armorsmith Extended as well.Instead of spending hours shopping (or killing and stealing) around for new guns and armour, why not craft them instead? This mod adds new crafting workbenches from which you can create whole weapons and armour pieces, rather than just customising pre-existing ones. You can craft everything from basic weapons to custom power armour, and lots of things inbetween. An ammo workbench is also available, where you can disassemble ammo and craft new bullets, fuel and cells.Any Mod Any Weapon lets you become the Frankenstein of weapon crafters, designing ludicrous things like a minigun that can fire nukes or a shotgun with a suppressor.
Then navigate to the WindowsSystem32config folder, as shown in Figure F. Dell windows recovery environment. Table B shows the available registry keys and the location of the hive files.Figure F The config folder contains all of the registry hive files.For example, if you suspect that the Run key in the registry is being used to launch malware, you would select the SOFTWARE hive. Then, choose the hive that you want to load.
It’s not just guns, either. Stick a claw on a boxing glove if you want to. This is obviously not balanced and the weapons look absurd, but it’s a hell of a lot of fun.Fallout 4 already has bullet time, thanks to VATS, but it comes with some notable restrictions. Like the fact that you can’t move. This mod lets you toggle bullet time seperately so you can retain control over your legs. You can also configure the time dilation, AP cost and visual effects.Instead of waiting to be reunited with your terrible son, why not download Atom Bomb Baby and take him with you on your wasteland adventure? This replaces all the mini-nukes with little baby Shaun.
Bond with your spawn by launching him into groups of Super Mutants. Watch, from a safe distance, as he makes his very first nuclear explosion. That feeling? That’s pride.This is such a simple mod, but I can’t go on a post-apocalyptic wander without it. When you’re in first-person, Lowered Weapons, well, it lowers your weapon. It’s a little immersive touch that makes it look less like you’re constantly about to spray bullets and hot laser death everywhere.andAnother great immersion mod, Visible Weapons gives you an in-game configuration tool that lets you select any weapon in your inventory and it will display it on your back or hip when you’re not holding it.
To make it work you’ll also need mods that turn weapons into clothing items. Just Visible Holstered Weapons will give you access to most vanilla weapons and Armorsmith Extended adds a few more.With Legendary Modification, you can start creating your very own legendary weapons by crafting powerful mods and applying them to your guns and melee murder tools. It works the same way as making and applying normal mods at the workbench. You’ll still need to scavenge materials for them though.This one’s for the pack rats. If you’re constantly overloading yourself because you can’t leave the house without 10 guns, or because your pockets are always full of junk, craft yourself some backpacks and pouches. It’s a great, practical mod, but it also makes you look more like a post-apocalyptic survivalist.I started using this in my last game and it’s quickly become one of my favourite mods. From the cybernetics workbench, you can craft several different types of cybernetic armour that can be worn over outfits.
Since it’s armour rather than clothing, it’s modular, so you can deck yourself out in a full suit of armour or just give yourself powerful cybernetic legs or robot hands. Each piece of armour is highly customisable, so you can give yourself superhuman strength or stamina, or you can turn yourself into a stealthy cyborg ninja. You can tweak the appearance, too, with paints and patterns.If you’re going to become a cyborg, you might as well become one that can fly. The Cross Jetpack introduces an animated, customisable jetpack that can be worn with other armours. It comes in three flavours, giving you a speed boost, letting you fly or combining the two. You can alter the appearance with various paint jobs, and if you’re using it with the cybernetics mod, it can match the appearance of your robo-armour.Craftable Armor Size adds light, medium and heavy mods to the workbench.
So if you’ve got some light armour that you’d like to beef up, you can add heavy mods to each piece. Alternatively, if you want to lighten your load and sneak around, you can downgrade heavy armour, making it lighter.Sometimes you want the safety that armour can provide but don’t want to be too showy.
Or maybe you’ve downloaded Armorsmith Extended and you’ve noticed that, since armour pieces weren’t originally designed to go over outfits, there’s a lot of clipping. Concealed Armors gives you the option to change the visibility of armour from the workbench, at no cost.
Fallout 4 Weapon Mods Expanded
You can make all of it invisible, or just specific parts. You can even traipse around in your birthday suit, fully-armoured.Fallout 4’s weapon and armour mod descriptions are a bit on the vague side, giving you only a broad idea of how the mod in question will change your gun’s recoil or power armour’s ability to withstand energy damage. Better Mod Descriptions gives you the actual numbers, so you know exactly what you’re getting when you augment your gear.