1. Skyrim Follower Mods With Quest
  2. Skyrim Se Script Extender

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Hello everyone and welcome to this week's discussion thread!First a quick recap of how this works and what we expect: RULES.Be respectful. These discussions will open the floor to a lot of different opinions of what is fun/good/necessary/etc. Debate those conflicts of interest with respect and maturity.the nicer you are to your fellow modders, the more willing everyone is to help each other:).Please keep the mods listed as relevant to the topic is possible. Some topics are a bit broad and people can go about them in pretty creative ways, but try to use common sense.We ask that when suggesting a mod for the discussion list at hand that you please provide a link to the mod, and a brief description of what it does, why it fits the list, what the benefits/drawbacks are. These can range from incredibly popular mods to mods that you think are under-appreciated.don't be ashamed to just go for a major one though.this is a discussion and those should definitely be part of it.TOPICFollowersI was going to call this 'companions' but I realized I'd already covered the Companions faction.so.followers it is! This can range from adding individual followers, to mods that improve interactions with followers, to mods like 3DNPC that add a bunch of follower prospects.

Mods that improve vanilla followers are also acceptable!. Inigo is not a follower. He's a game companion. He's a digital friend. Quite literally, since if you learn to use whistle and summon skills right, Skyrim turns into a coop game. This is something that Vilja (a mod that i keep around ONLY because of the Inigo interactions) tries very hard to do, but does not quite manage.

Vilja is too intrusive, too demanding (not to mention that the voice acting and audio quality is. Well), she'll want to take the lead while YOU follow her, demand you to ask HER what you should do next, and complain endlessly about doing quests for factions SHE doesn't like. It tries very hard to turn Skyrim into 'The Game of Vilja', from the very moment you install the mod (starting with her questline, which must be the longest, stupidest, most boring, and worst voiced-acted fetch quest in the story of EVER). The mod in itself is a wonder and once her skills are fully unlocked and she's properly configured, she can be quite invaluable, but most often than not i find myself thinking about removing her just so she stops force-greeting me to ask me about her haircut and nagging every second.

Skyrim se best companion mod

Inigo sums it up best everytime she starts: 'I hear a lot a moaning. And NOT the good kind'. The authors love for their work is understandable, but personally, i have not the slightest inclination to turn Skyrim into the game of Vilja.Inigo, on the other hand, steals the game from right under your nose, and you don't mind. Actually, you hand it to him, even tho he's not really trying to steal the scene, but it happens anyway.

He's such a BRO. You want my favorite sword Dawnbreaker, Inigo? Sure, why not, you can have it. You fancy this ebony armor set i just got, even tho i just started a save and this is the first piece of decent equipment i got my hands on? Of course, my friend. Oh, you have a thing for Mjoll, the npc I was planning to marry? Bros before hoes, mate, bros before hoes.

Inigo does not try to force you to make your game all about him. You make your game about him because he's just. I run to Riften's jail everytime i start a new game, and will never, EVER, uninstall the mod or run a playthrough without Inigo at my side again. That in theory is huge strength, characters are SUPPOSED to have their own ethics and preferences. But i think it fails in implementation. Once again, i think it's the philosophy behind the mod of making the whole game experience so Vilja-centered. It's not a 'i disagree with the path you're taking and i won't have any part of it', it's 'i dislike that path because i dislike that path and you as a player should not take it because i dislike that path'.

Her reasoning suffers from naivety on the writer's end, too. I seriously like Vilja's pure-hearted and childlike personality and i understand why the authors chose to make her dislike certain decisions, and simpathyze with that.

Skyrim

Skyrim Follower Mods With Quest

But the approach is too naive, too black-and-white, and too forceful.Inigo's ethics are adaptative as far as player decisions are concerned, but he does have a strong moral sense. It just doesn't interfere with the playstyle you choose to pick. I think it was a smart move, but i too think that it doesn't, and shouldn't, apply to all other follower mods. Arissa, for example, is delighted when the player steals, admires silent takedowns, but want absolutely nothing to do with murder and cannibalism (please gods let her get a update someday).

Mods

And that's it. Vilja will follow you, but won't stop patronizing you for one second, to the point of ruining both the questline AND the Vilja experience. That's why i say the issues lie in the artistic end: any body of work that indulges too much in fulfilling the author's love for their own creation is bound to suffer from the same problems.Like i said, the mod haves many strong points, shines unchallenged in many aspects and is a work of art in the technical aspect. The way she switches from melee to ranged depending of your choice of weapon, recognizes the weapon she's using and talks accordingly - 'you'll taste my sword/axe' etc AND use spells from afar even if she's wielding a two-handed weapon is nothing short of incredible; the chant/buff and healing support feature is a great asset in a modded game shaped for a challenging experience; but the writing, acting and choice of focus could get some work so the quality curve of the mod experience would remain more consistent. But that's my personal take, i'm certain other users see things totally differently and are right to do so on their own terms. I can't handle Sofia for long, but I'm glad she's there (and I love the VA.) And yes, pretty much all of this about Vilja.I almost always bring at least one follower, typically 2-3 (more than that gets unmanageable so I tend to 'park' my favourites in one of my houses or a favourite tavern). Maybe it's because I usually use one of the follower management thingies (EFF usually, going to try out IAFT soon) or otherwise non-vanilla-system followers (like Vilja and Inigo) but I don't find them nearly as crap and awful as a lot of people say.

I do try to balance it so they aren't doing most of the work, because that gets boring, but it's nice to have Rumarin chattering away in the background or Vilja and Inigo teasing each other, etc. Jealot got it. Moderators can see shadowbanned users if they comment/post in their sub.If a comment is removed by a moderator it will say Removed by Terrorfox1234 for the other moderators to see.

Skyrim Se Script Extender

If it's removed by automoderator (can happen for a wide variety of reasons that we can control) it will say Removed by automoderatorHis simply said Removed with no name attached. Combined with the fact that it's happening to literally everything he or she is posting.The more you know:).